THE RUNAWAY ASTEROID -------------------- THE STARMAN SERIES by Michael D. Cooper Currently 5 Starman books have been released. They are: ASSAULT ON MARS THE RUNAWAY ASTEROID JOURNEY TO THE TENTH PLANET DESCENT INTO EUROPA THE LOST RACE OF MARS To find out more about these books and/or order copies, check out the Starman website at: http://www.StarmanSeries.com/ David Foster Number Two THE RUNAWAY ASTEROID by Michael D. Cooper Artwork by Nick Baumann Endpaper photography by Tom Narwid A David Foster Starman Adventure Copyright © 2000 David Baumann, Jon Cooper, and Mike Dodd all rights reserved ABCDE "A Baumann-Cooper-Dodd Enterprise" The Starman Team dedicates this book to Fred Woodworth a rare and gifted individual who practices generosity in a world of acquisitiveness, courage in a world of indifference, honesty in a world of opportunism, and personal responsibility in a world of buck-passing; an artist and craftsman few in this era know how to appreciate; who has done as much as any and more than most to advance the cause of series books; and whose genius has abundantly proven that the books deplored by librarians of a previous age are treasures that shaped several generations and made their readers better people. To Fred Woodworth of Tucson, Arizona, the series book world owes a debt that can never be repaid. CONTENTS PAGE INTRODUCTION by Paul Greene . . . . . . . 9 A Note on the Name "Zip Foster" . . . . . . 12 CHAPTER 1. Controlled Fury . . . . . . . . 15 2. Sent to Ceres . . . . . . . 24 3. Montezuma's Castle. . . . . . . . 37 4. Sabbath George . . . . . . . . 51 5. The Destruction of Z25 . . . . . . . 62 6. Battles Lines . . . . . . . 72 7. Prisoners on the Pirates' Asteroid . . . . . 84 8. The Starmen Strike! . . . . . . 93 9. A Vision in the Night . . . . . . . 102 10. Both Sides Move . . . . . . . 111 11. An Asteroid is Missing . . . . . . . 120 12. First Impact . . . . . . . . 127 13. The Brink of Disaster . . . . . . . 138 14. The Shield of St. George . . . . . . 148 15. A Microwave Net . . . . . . . . 156 16. A Dark Spirit . . . . . . . . 167 17. The Enemy Revealed . . . . . . . 177 18. Collision Course! . . . . . . . . 187 19. Change of Guard . . . . . . . . 198 20. Desperation . . . . . . . . 208 21. The One That Got Away . . . . . . . 218 INTRODUCTION The Starman Team dedicated its first book, Assault On Mars, to Joseph Greene, the late author of the Dig Allen series which was the inspiration for the Starman series. A complimentary copy was sent to his son Paul, who was moved by the tribute. We then asked Paul to write an in- troduction to The Runaway Asteroid. The following is his response—surely one of the most unusual introductions in any book anywhere, and one we are privileged to share with our readers. Dear Dad, A most remarkable invention is weaving the world together in a way we never anticipated while you were on Earth, and it netted your writing. Fans of your books for juveniles, The Digby Allen series, were able to connect to each other, share their enthusiasm for your novels, and were inspired to continue the voyage. Led by Jonathan Cooper, the intrepid mastermind of the creative crew, they made a commitment to write their own vision of the future. Thoughtfully, they credit you as hav- ing shoulders broad enough for them to stand on and see the centuries beyond. The invention that has made this possible is called the internet. There seems no need to explain what it is here, but part of its magic is that it can permit people to con- nect to each other independently of time and space. The themes of Dig Allen from the 1960's have worked like the internet in that they functioned independently of time and space, only much more slowly. You presented your ideas in books as ideas are posted on the internet. The authors of Star- man were drawn to the themes in your books and then each other in cyberspace, which acts as both the bookshelf and café for today's ideas and authors. The creators of Starman saw value in your stories and tried to get the publisher to renew the series. Sadly, your old publisher ignored them and blocked the revival, as though they were so much space junk. No one owns a theme. But the creators of Starman have shown that they share some of the beliefs that you express in your subjects. Their young men of the stars prove that they too are brave, adventurous and willing to sacrifice for freedom and justice. With a loyalty toward each other that would create envy in every generation, they test themselves against cunning scoundrels. As they conquer villains, they, and we along with them, learn whether they measure up. Will they prove them- selves worthy as young people have done for all time? Young readers can have a chance to preview something about their own lives and the world they will live in. And just as you be- lieved, somehow the human race survives. If the world of Starman is an accurate guess on the future, then the good guys, the ones in the white space suits, will continue to prevail and produce more young people to keep the dream alive. I hope that some of the next generation of courageous young people will read this series. Your fans don't know that you started writing seriously rela- tively early in life, in the 1920's and '30's, first as a teen for your personal pleasure and then on your school newspaper at New Utrecht High School in Brooklyn, New York. Did having to learn the English language after speaking Russian until the age of seven help you become a better writer? Were your po- ems and letters to Mom valuable both to her and to your pro- fessional development? Did the comic books you authored during the Golden Age of comics give you a better sense of story-telling and dialogue or did it degrade your love of lan- guage? I know that writing television scripts and other creative projects supported the family during the difficult years of the 1950's, but how did it affect your later work with Digby Al- len? So many of your themes are repeated and reworked in several of your creations right through to the late 1980's. Who would guess that you once wrote a paper on the use of the ra- ven in several of Shakespeare's plays? Or that you wrote biol- ogy text to accompany a new medium, slides made from strips of 35-mm film? Would admirers realize that you were most interested in world events, but read the sports section of the New York Times first, everyday? I'm certain your fans wouldn't have read the American Elsewhen Almanac, a compi- lation of bits of Americana and commentary that you published in the 1980's. I want to thank the authors of Starman for giving me the op- portunity to write the introduction to their second novel. If there is a way to communicate to you across the veil between our dimensional world and the one in which you now reside, then it must be through the pages of a book. After the love of family, I don't believe anything was more precious to you than books, so maybe this letter will be able to cross the divide. Just as I proofread the drafts of Digby Allen before you sent them to the publisher, your granddaughter and grandson proofread this. Perhaps that will act like a mystical booster rocket to get these pages to you. And to future space pioneers, may the solar winds be at your back. Love, Paul October 20, 2000 A Note from the Starman Team on the name Zip Foster Several readers of Assault On Mars, the first book in this se- ries, commented on the similarity of the name of the Starman leader, Zip Foster, to the name of the character Rip Foster in the book by Harold Goodwin under the pseudonym Blake Savage. This book, Rip Foster Rides the Gray Planet, was published by Whitman in 1952 and reissued six years later as Assignment in Space With Rip Foster. The similarity between Zip Foster and Rip Foster is a coinci- dence, but only partially. We chose the "Foster" surname as a tribute to Rip Foster, but Zip is a nickname we came up with- out deliberately trying to mimic Rip. Although we have not hesitated to break some new ground in developing the Starman series, we are also gratefully aware that we are working in a genre with a venerable past. The use of the "Foster" surname is only one of several ways we have chosen to show our appre- ciation to the writers of the classic books. Interestingly, well into the production of Assault On Mars, we learned that there is a very minor character named Zip Foster in a book called The Boy Ranchers in the Desert, published in 1924! The Boy Ranchers series appeared in nine volumes be- tween 1921 and 1930, but we only have the one volume and don't know if Zip Foster is a major character in the other books in the series. THE RUNAWAY ASTEROID 1: Controlled Fury "THEY'RE getting closer! They're almost on us! We won't make it into the Belt on time!" The navigator of the Silver Spear was on the verge of panic. His frenzied hands moved over the controls. "Keep going! Keep up full speed! Make sure that we get there ahead of them!" Lurton Zimbardo's voice was even and controlled, but it was obvious that he was barely containing his volatile fury. His commands were not to be questioned. His nostrils flared, the muscles around his lips were taut, he kept his fists clenched and pounded a persistent rhythm on his ship's control panel. His breath sounded as if he could inhale and exhale the room's entire atmosphere. It was only his iron self- control that kept his crew from giving in to their fears. Behind them just moments away Starman David Fos- ter's ship, the Star Ranger, was closing the gap. The pursuit had been going on for two days, since the Silver Spear had blasted off from Eagle City on Mars, escaping while the rest of the pirates were being rounded up by Earth's forces. David Foster, accompanied by Starmen Mark Seaton and Joe Taylor and their companion Steve Cliff, had followed less than fifteen minutes later. The brief lead that Lurton Zimbardo's ship had was enough to keep the Silver Spear out of the clutches of their pursuers, but not by much. The crew of the Spear was dark-eyed from sleeplessness and mounting anxiety. The Belt loomed up. The first few chunks of rock were visible now to the unaided eyes of those on the deck of the Silver Spear. In seconds, they were among them. The navigator screamed as the ship whipped by a pitted rock a quarter of a mile long, missing it by a few yards. "Fool!" shouted Zimbardo. "Turn on the automatic pilot!" The navigator's eyes were the size of saucers. Immobile with terror, he didn't respond to Zimbardo's command. The former second-in-command of the pirates pushed him out of the chair and took over, activating the switch that cut in the automatic pilot. Lurton Zimbardo was not physically imposing, but more than made up for his slight build with an immensely strong will and a de- cisive nature, easily merciless whenever it served him. He knew they were going too fast even for the auto- matic pilot to keep the ship safe once they got into the thick sweep of the asteroids. He also knew that that was their best, their only, hope of escaping from the Starmen on their trail. Powered by adrenaline, his senses were functioning at their peak. With amazing alacrity and in- tensity, Zimbardo aided the automatic pilot and threaded the Silver Spear through the weaving asteroids. It almost seemed as if he were in a trance. Soon a gigantic asteroid loomed ahead, roughly shaped like a potato, forty-five miles long and twenty- five wide. It was nearly invisible both to the eye and to the instruments, but Zimbardo knew where it was. He barked out a command. The Silver Spear slowed quickly. A huge airlock door opened in the side of the asteroid. Zimbardo piloted the ship into the airlock, through the stone tunnel into the interior of the asteroid, and touched down. The thin, wiry man raced for the control room as fast as he could run, pushing men out of the way and heeding no calls. Once inside, he quickly pressed a series of but- tons and entered a numeric code. Once it was entered and confirmed, he made a fist and slammed it hard on a large red button. Immediately all the radar screens were covered with snow. Zimbardo relaxed for the first time in days. He ex- haled quietly and actually smiled. He took a deep breath and smiled more broadly. "Sir?" asked one of the technicians who had watched the procedure. "I detonated a hydrogen bomb on a neighboring aster- oid a couple of hundred miles from here. Part of a backup plan for keeping this place hidden. It will clog all radar screens for a few minutes. By the time they clear, no one will be able to find us or this asteroid." Zimbardo's relaxed state did not last long. He swelled up with energy again, strode to another console, and tapped in a series of commands. "Come here, Gene," he ordered as his fingers flew over the keyboard. The man he addressed quickly came to stand by the pirate leader. He was a well-built young man in his late twenties with short curly brown hair, finely chiseled features, and an obvious desire to please. He was well trained in the technology of space control systems. After he had proven his competence in the field, Troy Putnam had made him his chief control offi- cer. Zimbardo continued. "Follow these coordinates at this speed. Don't alter the course for any reason without my permission." Gene looked at the planning board where the numbers were posted in a pleasant green light. "That course will take us out of the Belt, Mr. Zimbardo. Is that what you want?" "That's what I want. It's time to move away from here. If anything out of the ordinary happens, let me know immediately. Find me by using my personal code on the communicator—no general announcement. Keep watch especially for any spacecraft—especially any spacecraft!" "Yes sir!" Gene took his place and the others returned to their duties. Once he saw that the crew members were well settled, he picked up the intercom and ordered his leaders to assemble in a meeting room in five minutes. From the few dozen pirates left, he had hand-selected five compe- tent leaders to be his lieutenants: Gebbeth, Crass, Lather, Bolcher, and Slant. In less than that time, Lurton Zimbardo was sitting at a table with the five other men. All but Zimbardo looked haggard. They were demoralized and upset. Victory on Mars and beyond had been within their grasp, but it had all been blundered away. A band of several hundred men who had planned and worked for several years had been reduced to a few dozen. Their dreams of power and prominence, shaped and fueled by their captain Troy Putnam, had been utterly destroyed. Putnam was in cus- tody on Mars, along with the rest of the pirates. "Troy Putnam was a fool," Zimbardo announced in a quiet voice edged with steel. "His plan might have worked—might have worked, if I had had more part in planning—but he was no more than a conceited ignora- mus. The Starmen walked in on him and took him com- pletely by surprise! I can just imagine how his face must have looked as he realized his plan was over and he was led off to jail. A fool! We are better off without him!" "Better off without him?" asked one man in a dull voice. "What do you mean, Lurton? Better off for what?" "Don't be a fool yourself, Crass!" Zimbardo sneered. "You don't think we're finished here? We will still get what we want and it won't be very difficult, either. And we don't need Putnam and we don't need a few hundred men, either. You can be thankful you're here instead of locked a stone room in Eagle City eating square, plain, healthy meals off of a metal tray. The collapse of Put- nam's big dream is the best thing that could have hap- pened for us." A muscular, unsmiling man on Zimbardo's right swung his gaze to the speaker. "It sounds as if you have a plan, Mr. Zimbardo." The man was in his early thir- ties, and looked like a street fighter. With carefully combed dark hair, he was almost strikingly handsome, but his eyes were black and humorless. Zimbardo turned toward the man. "Yes, I have a plan. You, Gebbeth, will be my chief assistant, and the pilot of the Tartarus, my personal ship. I can depend on you. Space Command's celebration on Mars will be ex- tremely short-lived." "You were always the strong one, Lurton," said an- other. "I kind of always figured you for the real leader, and I always wished it was you instead of Putnam." "Now you got your wish, Bolcher. I've taken charge. I'm moving this asteroid out of its orbit into a place out- side the Belt. Here's my plan." Almost an hour later, the men left the meeting room, smiling, joking, and stepping lightly. Their fatigue was gone, their discouragement forgotten. Lurton Zimbardo was the last to leave. Now that things were moving in the direction he wanted, he al- lowed his fatigue to take over. Encouraged by the sup- port of his assistants, he felt he could rest at last. He walked down the halls, past various doors and entered an elevator. The display screen normally offered only the few floors in use by the pirates. Zimbardo, alone in the elevator, punched in a special code which only he knew. When the proper sequence was displayed, he pressed "Enter." The elevator began to move. The new leader of the pirates relaxed even further. The others would not know where he was, and he would be undis- turbed. He could barely sense the elevator's motion. He didn't know how far into the asteroid's interior he was moving, but he knew what he would find when he reached his destination. The door opened. A short corri- dor led to a double door. Embossed on the doors was a huge, rich, golden symbol—a lush planet with about 80% blue oceans, a few continents, and thick cloud cover. Three small moons were arranged at the upper left, set at the points of an equilateral triangle. Zimbardo had been intrigued by the design when he'd first found it, but now he hastened through the doors without notic- ing it. He was eager to get into the Chamber beyond. As Lurton stepped into the room he gasped. His dozen prior visits still had not taken the surprise out of the room. Each time he stepped into the Chamber he seemed to be stepping foot into another world; he knew he was still inside the asteroid but his senses told him other- wise. Lurton seemed to be standing on a high mountain overlooking a vast plain on some forgotten planet. A pale blue sky was overhead, and a light wind was blow- ing. Down below on the plain he saw a river snake its way through a green forest; if he listened he could hear the water. In the distance Lurton saw a fantastic alien metropolis of beautiful glass skyscrapers; he could just barely make out ships hovering over it and small vehi- cles driving around in the distance. Clouds sailed gently overhead; it was near dusk. He knew that the room was actually no more than about a hundred feet square, but the display was seam- less. He could not even make out where the door to the room had been; for all the world he seemed to be stand- ing on another planet on a late, peaceful afternoon. He had never been able to find out how the room worked or where the wind came from, but he suspected the display was generated by some sort of holographic projectors far in advance of anything he had ever seen or heard of. Lurton suspected that the scene was from the home planet of the asteroid's builders; perhaps the distant city was their capital. He had spent hours watching the room and never tired of it, for the scene always changed. After a certain number of hours dusk fell and the city lights came on. He had watched different kinds of weather and seen glorious sunsets and sunrises. Occasionally he caught a glimpse of a huge alien starship. He had seen many strange things in the Chamber and he was sure that he had not seen them all. Lurton liked coming here when he was upset or an- noyed; the room had a peaceful air that rested and soothed him. He was certainly in need of that now. He hadn't slept in over fifty hours and could easily have lain down in what seemed like soft turf and fallen deeply asleep, but the ethereal beauty of the Chamber's vision was restful and he didn't want to close his eyes for an instant while he was inside. He thought back to the day when he'd found the room. The asteroid had been drifting and uninhabited for who knows how many thousands of years when a soli- tary asteroid miner had found it and discovered that it was hollow. He had told a few others about his find and eventually Troy Putnam had learned of it. Zimbardo grudgingly admitted to himself that Troy was a genius— a weak, impractical genius, but a genius nonetheless. He had followed the miner's directions and found the nearly-invisible asteroid. He had even learned how to use many of the asteroid's capabilities. He had made it the base for his foolish attempt to take over Mars. Shortly after the pirates had taken residence, Troy Putnam had instructed Lurton to explore the asteroid beyond the few floors the pirates used, and find out eve- rything he could about it. One day Zimbardo had found the Chamber. There was very little that could arouse any kind of sensitivity in the wiry, energetic man, but the Chamber could do so. Maybe it was because no one else knew about it and no one could see him wrapped in the depths of the emotions the room could inspire. The Chamber was not the only secret of the asteroid which Lurton had retained for himself, but it was certainly the best one. At last the peace and enchantment of the Chamber overcame Lurton's resistance to slumber. He sat down and rested with his back against a tree, gazing over the landscape at the alien city. The massive trunk was slightly rough but not uncomfortable. Huge roots spread out in all directions before disappearing into the grassy soil. Branches laden with broad leaves made a shadow- filled canopy over the pirate leader. As he felt sleep coming on, he fumed one more time at the Starmen and the stupidity of Troy Putnam. He mulled over his plan and smiled a little. The Starmen would live to regret what they had done to him. His eyes closed and his breathing became deep and regular. At last the pirates' new leader slept. Above him a few birds chirped peacefully. A short distance away a brook mur- mured in lyric gentleness. The sky over the city gradu- ally turned from flawless blue through lavender into vio- let, and silver stars emerged. 2: Sent to Ceres THE SPLENDOR of the Asteroid Belt stretched away in all directions, and the piercing light of uncountable stars filled the background. The view was possible only in airless space. Starman David Foster was staring out of the window of his ship, the Star Ranger, but he was not really seeing anything. His brow was furrowed with an uneasy doubt. "Still no sign of 'em, Zip," announced Joe Taylor. The lanky six-footer had eased naturally into the posi- tion of pilot/navigator under David's direction. "I've scanned as far as the instruments can reach, and there's just nothing out there in any direction—except the Earth ships, of course. They should be here in about three hours." "No debris?" "No, Zip. I've found where the explosion took place and examined that more carefully than any other area. It was a violent blow. I think about a third of an asteroid was turned into dust when it went off, and that's power- ful enough to vaporize any ship that was carrying a weapon with that kind of potential." Zip shook his head as if warding off a buzzing insect. "All right. Nothing we can do about it." He turned to the third Starman on the crew. "Mark," he called out. "Would you send a report to Mars please and ask Com- mander De Koven what he wants us to do?" "Okay, Zip." While they were waiting for the connection to be made and response to come through after the delay of several minutes, Joe was waiting. "You seem uneasy, Zip. What's there to worry about?" "I just like completion. That ship we were chasing carried the last of the pirates from Mars, and I'd just feel a lot better if there were some debris, some evidence that they hadn't escaped." "Zip," came a deep voice from the lounge next to the flight deck, "there's a lot of uncertainties in life, 'spe- cially life in space. I been around a lot and believe me, the exception is when you really know everything that happened—and that's never." "Sure, Steve," answered Zip, raising his voice. "I know. But I don't like it." "You'll probably be uneasy most of your life then. C'm on, be like me. Lie down, relax, take a nap. You've been rushing for days now, especially the last couple when we were shooting through the void at top speed. Give it up now, boy. You can't do anything more." Zip didn't answer, but he walked into the lounge. Steve Cliff was completely relaxed, with his feet propped on a table. His huge frame was sunk into the sofa deeper than Zip would have thought possible. Zip picked up a book that Mark had been reading, and lay down. In less than a minute, he was asleep with the open book face down on his chest. "Up you go, Zip, it's dinnertime." Steve's normally boisterous voice was gentle and almost subdued. Zip took a deep breath and slowly opened his eyes. He sat up, put the book aside and ran his hands through his red hair. "What's going on?" "You've been out almost four hours. Figured I'd make myself useful so I whipped up some food. Here you go." Steve set a tray down on the nearby table. Mashed pota- toes, salad heavy on diced tomatoes just the way Zip liked it, and a few pieces of very thinly sliced roast beef in a luscious brown gravy. "Looks delicious, Steve; thanks." "Coffee's coming up in a minute, steaming hot with half a teaspoon of sugar." Zip reflected for a moment about how little time he had known Steve, but how well he fit in to the group of three Starmen. Steve already knew how he liked his coffee—hot and fresh—and what his favorite meal was. While he was enjoying the aroma of the meal before tucking into it, Steve brought in the coffee. Zip lifted a mouthful of roast beef and potatoes. "What's going on?" he repeated. "Mark got ahold of the big guys in Eagle City, told 'em what was going on out here. They told us to wait until the Earth forces showed up and then get on back to Mars. We've been under way almost an hour." Zip nod- ded. "And Mark says there's more and wants to talk to you whenever you're ready." "Send him in." Mark came in as Zip put a fork into a chunk of tomato and lifted it out of the bowl, dripping with dressing. "This really is delicious, Steve!" he called out as Steve disappeared onto the flight deck, leaving the two Star- men to themselves. "Steve told you we're on our way back to Mars, I'm sure," said Mark by way of preamble. Zip nodded. "Commander De Koven also said that we are to report directly to Mars Base. We drop Steve off at Eagle City and go right on to the Base without getting out of the ship." Mars Base was Starlight Enterprise's headquar- ters on Mars. It was a huge plant, covering several thou- sand acres of Martian desert, near the north pole and far from any other settlement. "What's up?" Zip's gray eyes peered over the rim of the coffee mug as he took a swallow. "There's no danger of further attack on Mars— everything seems to be secure in Eagle City—but we're to be given an assignment with a 'significant time fac- tor,' as the Commander put it. Too sensitive to put out over the radio even with scramblers and tight beam." "They must've learned something from the pirates they captured." Joe peeked around the corner. "No—I think they're going to give us a medal and a month off for liberating Eagle City." Two days later, the Star Ranger was cruising at a good clip a few miles above the Martian desert. Eagle City was behind, and the course was set almost due north. Mark was remembering the parting with Steve. "Don't worry about a thing, boys—I'll make sure the little folk get back to the Moon safely enough." Steve was referring to Jack and Jill, the diminutive citizens of Titan who had played the critical role in rescuing Eagle City from the pirates. Mark felt very badly that he hadn't been able to see the Titanians. Four days before, they had left Mars without notice to begin the frantic chase of the escaping pirates, and now they were urgently called to Mars Base with no time permitted to see their friends. Personal re- lationships were important to Mark. As the Star Ranger returned to Mars from the Asteroid Belt, he had made a recorded greeting and farewell for Jack and Jill and en- trusted it to Steve. Mark was beginning to realize that for him, the life of a Starman would be marked with fre- quent partings and sorrows. The always-ebullient Joe did not seem to be affected. "Don't worry about it, we'll see them again. They'll un- derstand. Right now we're off on another adventure!" As the Star Ranger approached the pole, Mark shifted his mood and hoped that Joe would be right. "Oooh, yes! Look at that!" exulted Joe, pointing out of the front of the ship. A light came over the horizon like a flame too bright to be looked at comfortably. The sun was reflecting off the glass-sheathed buildings of Mars Base, Starlight Enterprise's primary headquarters on the fourth planet. Rapidly the Star Ranger closed the distance. Mark ra- dioed for landing clearance. "Gorgeous!" said Joe. From the pilot's seat he could make out the airport, the hangar, the huge laboratory and research buildings and the manufacturing centers. Men, robots, and machines scurried around the plant. Security was very high; ever since the pirate attack SE had re- doubled its efforts to keep out unauthorized personnel. This was the area from which Starlight Enterprise con- ducted its Martian operations. Immediately after landing, the Starmen were brought into the office of Oritz Konig. Konig was in charge of security throughout the entire SE system. "Mr. Konig!" exclaimed Zip as he led the little parade into the central portion of the complex. "I sure didn't expect to see you here!" "Welcome to the Base, Starmen!" Konig stood up and came around his desk to greet each of them with a warm, two-handed handshake. He was a genial man, large but by no means overweight, very strong, firm, and of al- most regal bearing. He gave the impression of being al- ways available and affable, but never to be taken for granted. He was clean-shaven and wore a rather long crew cut. "Sit down," he continued. "What I have to say is of vital importance and I'm afraid we don't have time to do more than get you briefed on the situation. I can't even take the time to commend you for the outstanding work you did against the pirates. Richard is busting with pride over his newest Starmen! And I can't say I blame him— you did marvelous work! You three are wanted on Earth for some special recognition, but unfortunately we have a brief mission for you first." "Richard" was Richard Starlight, the head of Starlight Enterprise who had entrusted Mark and Joe with their Martian assignment. "Thank you, Mr. Konig," responded Zip simply. "The pirates only had a few men placed here at the Base, but they were enough to shut down operations for the few days they needed to paralyze Eagle City. Frankly, it was a surprise for us and Richard wanted me to take personal charge of security on Mars until it was quite clear that the threat was past. Actually, I flew in with the invasion fleet. My most important assignment here is to set up a secret base for Starlight Enterprise, which will be a backup and defense unit prepared for any events such as the one we've just experienced." "A secret base?" "Yes. I'll be looking for the best site, recruiting the right people to man it, and drawing up plans for con- struction and the tasks it will have to perform. I don't need to tell you that the project is highly confidential. I'm only telling you about it because you're Starmen, and it will be a resource you'll need to become familiar with. Of course, there will be much more information coming your way later." Oritz Konig spoke cleanly and clearly, but gave the impression that his thoughts were racing faster than he could speak. He had had to discipline himself to speak so that others could follow him. There were few wasted words when he had to get a message across, but he was able to converse in a way that assured his listeners that he valued them as people and needed their cooperation. Konig manifested an extremely rare combination of be- ing a "people person" as well as having a supremely disciplined and task-oriented mind. "While you were in the Asteroid Belt, we interrogated the pirates. Not all of them cooperated, but enough did that we learned that they have a base in the Belt. It's no ordinary base. Most of the pirates don't know its origin but they can describe what it looks like. "It's a fairly good-sized chunk of hard stone, mostly iron. It's hollow, and the base is inside. The access port is concealed. More to the point, it cannot be detected by radar. "Some of the toughest of the pirates sneered that we'd never find it—that it couldn't be seen even if you were right on top of it." Joe jumped in. "But sir, this technology is not new. There have been craft since the late twentieth century that were invisible to radar. There are other ways to find them—gravitational influences, to name one." "Of course, Starman Taylor. This asteroid, however, appears to be the work of some advanced race, other than Earth. The pirates didn't create it—they took it over. And its sheathing system is highly effective, highly effective indeed. The pirates could be lying, of course, but once the word got out to them that we knew about the asteroid, most of them seemed to swell with a kind of arrogant pride, even welcoming the fact that we had the information. They were confident that we couldn't do anything about it." "And that explains, I'm sure, why we couldn't find them in spite of an exceedingly thorough search of the area," concluded David Foster, feeling somewhat vindi- cated. "So are we to go find the asteroid?" put forth Joe, leaning forward in his chair. "No, Mr. Taylor. We want you to find the man who discovered it." Joe leaned back into his chair, a puzzled look on his face. Oritz Konig continued. "The asteroid was discovered almost twenty years ago by an asteroid miner named George St. George. He's a loner, like so many of the asteroid miners. He makes a good living, but has no fixed address. He's constantly on the move and spends most of his time away from settle- ments in the Belt. He'll disappear for months, maybe a year or two—then show up on Ceres or in Eagle City with what he has found in the Belt and turn it into cash and supplies. Then he's gone again. "Apparently he discovered this remarkable asteroid the pirates took over. He's a trusting, almost naďve, de- cent man. He spoke unguardedly about his find at one time and Troy Putnam learned about it. Putnam had St. George take him to the asteroid and paid him a good price for the knowledge. St. George showed Putnam where it was, and then disappeared into the Belt. Putnam went on to build his empire of pirates." "And now you want us to find St. George so he can show us where the asteroid is," inferred Zip. "It's not that simple, Starman. We've also learned that the pirates who escaped are the most dangerous of the lot. Their leader is a very bad number named Lurton Zimbardo. The pirates were willing to obey Troy Put- nam because he encouraged them. They liked him. He was a charismatic leader who gave them visions of grandeur and made them think that they could pull off the impossible. But they are afraid of Zimbardo—for good reason, from what we hear. He is a merciless, cal- culating spaceman, patiently willing to play second-in- command to Putnam while waiting for his chance to take over. That chance has now come. "The pirates are greatly reduced in number now, but those who are left are extremely dangerous. They will be fierce, uncompromising enemies. St. George is the only person outside of the pirates who knows where the as- teroid is, how to find it, and has some knowledge of how it works. Where Putnam was willing to let St. George go about his business, Zimbardo will certainly determine to eliminate him. Zimbardo will try hard to find St. George. You must find him first. Protect him, and learn from him where the asteroid is." "What do we know about him? How can he be found?" asked Zip. "He hasn't been heard from for over a year, and he could be anywhere in the Belt. But he has a friend named Montezuma Vly. If anyone knows where St. George is, Vly will know. And we know where Vly is." "Why not just ask Vly where St. George is?" asked Mark. "That's where your assignment begins," answered Konig. "Like St. George, Montezuma Vly is an asteroid miner. Unlike St. George, he doesn't wander far from his home. But Vly has a deep distrust of any authority figures. He lives on an asteroid called Montezuma's Castle. He claimed it over thirty years ago and has com- plete right to privacy. Starlight Enterprise can't get in to see him. No government officials have any right to enter his domain. He is completely independent. We're hop- ing that where officialdom can't act, you young Starmen can. When he knows that George St. George is at risk, I'm sure he'll help you." "Where do we find Montezuma Vly?" asked Joe, who was the navigator for the trio of Starmen. "Montezuma's Castle is not far from Ceres. You can get to Vly in less than a day from Yellow City." Yellow City was the major center on Ceres, the largest and most important asteroid in the system, with a population of around 100,000. It doubled as a spaceport, and was a stopping-over and refueling point on the long voyage between Earth and the outer planets. "Go to Ceres first and check in there. You'll need to change ships and clothes in Yellow City. Since the pi- rates will be searching for St. George, you'll have to conduct your search quietly—using the Star Ranger and wearing Starman's red uniforms won't do on this as- signment. The rest of the information you'll need will be provided for you in files which you can read as you travel. Now get going." Lurton Zimbardo called his five most trusted leaders to a meeting in one of the libraries on the pirates' aster- oid. Each was dressed in the gray and black uniform that Troy Putnam had designed for the pirates for their failed mission to take over Mars. The meeting had been going on for several hours and had involved a lot of detailed organizational work. The men were tired and showing it. As usual, only Zimbardo showed no signs of fatigue. "Yes, gentlemen," said Zimbardo, "You know what to do now. We will need to get all of our men busy and you must drive them, drive them relentlessly! I don't want to take any longer on this work than we need to. We've been moving slowly out of the Asteroid Belt for almost three days." His laser pointer made a few small red circles on a chart in the library. "This is where we were, and this is where we're going to be." The chart was nearly a full wall of smooth quartz, illumined from the inside and showing the nearby configuration of asteroids. The table was strewn with large books opened to star maps, note pads, a couple of small computers and calcu- lating machines, and a huge number of crumpled balls of paper. One man reached for a pitcher of water that was on the table and slowly filled his glass. Zimbardo con- tinued. "The manufacturing will begin tomorrow—that'll be for Stubb to oversee. Once the sheathing device has proven effective we can begin work on restoring and disguising our fleet. After that, Crass, you'll take care of the rest." One of the men looked up. "What about St. George? If anyone discovers him he could put a serious crimp in our plans." Zimbardo looked annoyed. "St. George will be dealt with, Mr. Slant. I have not forgotten him; you can leave that to me. He will never speak to the Starmen or anyone else." Another spoke. "Is it really necessary to silence him? It will take a large number of men to make a search— men we could use on the urgent projects at hand. Since you've moved the asteroid from its original site, he can't find us now or show anyone else how to find us." "He can't find us, but he knows how this asteroid works—almost as well as I do. If the Starmen learn what he knows, it could be disastrous for us in the unlikely chance that they ever locate us. I don't like taking chances, and I don't like leaving any loose ends. St. George is a loose end we can't afford." "Do you know where to find him? He doesn't have any fixed place he calls home." "Our men have quietly inquired for him on Ceres and learned that he has a good friend, another asteroid miner named Montezuma Vly. We know where Vly lives, and Vly will know where St. George is. Vly doesn't receive visitors, but his resistance won't keep a small fleet from landing. One way or another, Vly will tell us where to find George St. George—and soon." 3: Montezuma's Castle A FEW DAYS later, Lurton Zimbardo decided to take a tour of the workshops and check on progress. Where Troy Putnam's organization had been large, easy-going, and confident, Zimbardo's was tight, highly-organized, and ruthless. Its high degree of efficiency was dependent almost exclusively on Zimbardo himself. Once Zim- bardo had asserted his control over the organization, the asteroid and its crew had rapidly become an extension of his formidable personality. He took an elevator from his suite to the main floor of the organizational complex and stepped out into the hall- way. He walked with a firm tread, and men stepped aside with a slight deferential bow. He passed through the great glass doors at the end of the passage into a huge foyer. Passing through, he entered a courtyard, strode across it, and came into the working area. About sixty men were working at various stations. They were glad to see their new commander. It was amazing how rapidly the sense of defeat had been changed to one of expectancy and pride. The men felt that Zimbardo was a real leader. Every day or two an- other ship docked and new workers came in to join the crew. Zimbardo had sent out a few trusted leaders to noted asteroid bases and mining operations in the prox- imity of his asteroid, to recruit. He could use more men, especially skilled workers in electronics and mathemat- ics, but he wasn't eager to build up a large force. He chose carefully. The workforce was being built up gradually, but with men he could trust. He had also in- vited three smugglers he had known before to join the operation, with their men. "Stubb," called out Zimbardo. "Sir," responded the man so addressed, an eager man about thirty years old, with sandy blond hair and baby blue eyes. He hastened up to the pirate leader. "Give me a status report. The ships first." "The sheathing systems are easy to manufacture, thanks to the ample supplies from the warehouses. The men are able to put them together rapidly, even the un- skilled workers, since they just need a master circuit to copy. I have forty men working on these, with the skilled electricians checking each plate. As you know, we completed work on ten ships six days ago, and they were tested and went out on their assignments. They have not returned yet. These plates we're working on now are going on the remaining ships, and we have al- ready finished work on four of them. That leaves just three to go, including the ship that just joined the crew yesterday. We should be finished by tomorrow after- noon." "Good. And the power units?" "These are far more complicated, sir, so I only have the most skilled workers assembling these. The same with the propulsion units. They won't be ready for at least a week, not even one of them. However, once we get the prototype finished, the rest should follow rap- idly." "How long until you have all 85 completed?" "I should have a good number of the unskilled work- ers ready for a new assignment once they have finished with the sheathing plates. Once the design has been checked by the experts, we can get them cracking on the power and propulsion units. Of course, each unit will have to be tested by the experts, so I would estimate that all 85 can be operational within ten days—unless we run into any problems." "Good work, Mr. Stubb. I will check on progress every day." "Very well, sir." The man went back to work and Zimbardo returned to the main complex. Ceres was the hub of the Asteroid Belt. Nearly 600 miles across, it was the largest body in the ring of plane- tary debris that swirled and turned in a large swath be- tween the orbits of Mars and Jupiter. It was the place where professional miners first arrived from Earth be- fore their companies farmed them out to the mining cen- ters on various asteroids. The independent asteroid min- ers came to Ceres once in a while for supplies, and the corporations picked up equipment imported daily from Mars. Several days' travel from the nearest sizable population center, Ceres was a buzz of activity. The Star Ranger approached the large asteroid after a fast but uneventful journey of six days. "Quite a cloud of starships!" remarked Joe as Yellow City came into view. A cloud of at least forty ships of an amazing variety of sizes, shapes, and vintages was mov- ing over the port. Some were hovering, others were heading in toward the landing field and a few others were departing. None moved very fast since the space was as crowded as bees around a hive. Yellow City was a well planned settlement, in spite of having been developed jointly by several different min- ing companies. Although the competition was fierce for the rich minerals of the Belt, cooperation was necessary to build the city, especially in the earliest years of set- tlement. The result was beneficial to all, as Yellow City could easily supply the needs of miners of all kinds as well as serve the traffic to the Outer Planets that almost always came by way of Ceres. Advancements in propul- sion systems were making it possible for some of the newer ships to bypass Yellow City on their way to Jupi- ter and beyond, but the Belt was still a major stopping point. Zip spoke quietly to Mark. "Mark, please let them know that we would like to land." Mark opened the microphone. Joe had already plotted the final trajectory. "Starman Mark Seaton on the starship Star Ranger requesting permission to land." The response was immediate. "Yes sir, Starman! Ce- res is proud to welcome you!" The operator went on to give directions for landing. "Why is he so deferential?" queried Mark after com- munications had been completed. "We're famous!" responded Zip. "We've been aboard ship since the end of the attempted takeover on Mars and haven't kept up with the news, but we've become household names. I learned that from Oritz Konig just as we were leaving the Base. We're the men who liberated Mars! The people in the Belt are especially pleased since the pirates had planned to blockade them once they had a strong hold on Eagle City. Why, you couldn't find another place in the Solar System that'd be happier to see us than Yellow City!" The Star Ranger was given priority docking. Once its engines were shut down, a large crew ran to secure it and welcome the Starmen. As Zip, Mark, and Joe de- scended the ladder, eager hands reached up to help them down the last two or three rungs. Through the bubbles on their suits, the mechanics and service personnel were all smiles. When Zip inquired about the offices of Starlight En- terprise, the Starmen were ushered to a small moonbus and driven directly to the site. It was a small two-story building set in a row of offices, workshops, and garages not far from the landing field. All buildings on Ceres were made of the gray rock the asteroid provided. Build- ing material was cheap and solid, but plain. Although the city itself was covered with an atmos- phere dome, the SE office was located close to the land- ing field, not within the city proper. Entrance was through an airlock. Once through the airlock, the Starmen removed their helmets and placed them on the rack. "Whoopee! This is fun, being famous!" exclaimed Joe, his eyes alight. "I hope it lasts until we get back to the Earth-Moon system! I'd like to enjoy it!" "I hope so, too, for all our sakes. Your exploits have given all the Starmen a good name!" Joe whirled. "Kathryn Mullaney!" cried Joe. Mark and Zip smiled widely. "What are you doing on Ceres, Kathryn?" asked Zip. "I haven't seen you since your last visit to the Academy at the beginning of our senior year." Kathryn Mullaney had graduated from Starlight Academy a year before Zip and his partners; her first assignment as a Starman was in the Outer Planets. She was twenty years old, wore her strawberry blond hair short, and had a few freckles span- gled across her nose below blue eyes which had a touch of green in them. "Finished my assignment on Saturn and I'm coming back home for a leave which I hope will be very long! Just staying here long enough for a quick once-over on my ship, refueling, and then I'm Earth-bound. In fact, I'm on my way out now." There was a little more pleasant conversation, then Kathryn said, "I've got to be going, and Sim is waiting for you upstairs. Good luck!" Zip, Mark, and Joe ascended the stairs and came to the landing. The stairway and corridors were very plain. There was no unnecessary ornamentation of any kind, and light was minimal. They came to the door of the operations officer for Starlight Enterprise on Ceres. It was marked "Sim Sala Bim." Joe knocked. "Come in," said a voice. The Starmen entered the door. The occupant was already coming toward the door to welcome his visitors. He was a tall, slender man of Indian extraction, with black thinning hair. "Welcome! So glad to see you! Welcome, please come in!" He ush- ered them into the room. "Nice to see you again, Sim," greeted Zip. They sat down in a circle of chairs, Sim sitting near a table on which were placed all the makings necessary for tea. There were already two cups set out, which had been used recently. Sim took one for himself and set the other aside. "This was Kathryn's," he said as he produced three new cups for his visitors. "You probably passed her on your way in." The conversation continued as Sim poured the tea from a very large brown earthenware teapot. Before long, Zip brought up the subject of their visit. "I wish we had more time to visit, Sim, but our as- signment is extremely urgent. We must find George St. George as fast as possible, and Oritz has told us that only a miner named Montezuma Vly can tell us where he is. We're on our way to Montezuma's Castle." "Ah, yes," said Sim Sala Bim, "Sabbath George. He is well known here, but we haven't seen him in almost a year, I think. Almost a year." "Sabbath George?" asked Mark. "George St. George is a devout man—genial, gener- ous, liked and respected by everyone. Honest to a fault. He's called Sabbath George because of his beliefs. The nickname is intended to kid him a little bit, but is really meant as a term of respect and affection. But to find him in short order, you will indeed have to go through Mon- tezuma Vly. Montezuma's Castle is not hard to find, but getting in will be difficult." "We are familiar with Mr. Vly's convictions and we wouldn't bother him if there were any other way to find St. George. Given the time constraints, we have no choice." Sim nodded. "Montezuma's Castle is easily recogniz- able by its unusual shape. It is a true crescent, a sliver of stone with Vly's operation in its very center." Sim went on to provide coordinates and whatever other informa- tion the Starmen would need to find it. Zip continued. "We also need another ship. Our as- signment is to be carried out in secret. We will not be traveling as Starmen. No one must know who we are or where we're going." With Sim, they made plans to leave the Star Ranger on Ceres while the Starmen, dressed in ordinary clothes, quietly depart for Montezuma's Castle in another ship. "I'll let you have the Vigilant Warrior," said Sim. "It's a local ship, designed for operating in the Asteroid Belt. We own it, but it hasn't been used in a while and probably no one will recognize it as an SE ship. It's the best I can do on short notice, but it should serve you well." "I'm sure it'll be fine, if you say so," answered Zip. Sim Sala Bim got right to work, and the Vigilant War- rior was ready for takeoff within two hours. The Star- men lifted off from Yellow City. As Joe piloted the ship into the heart of the Belt, Zip looked back for a brief, wistful moment and saw the Star Ranger, his ship, on the field of Yellow City. "That's it," said Mark, as the navigation equipment locked onto the asteroid that was the home of the elusive Montezuma Vly. "Hmmm. No wonder it's so hard to find," observed Zip, looking over Mark's shoulder for a moment. Not far from major travelways but so unobtrusive you'd never notice it." "It just hovers almost in the shadow of that large, worthless chunk here. Should be able to see it out the window before too long." Zip was busy threading the Vigilant Warrior through the asteroids for the next few minutes. He kept the ship at a moderate pace and passed easily around the slowly turning asteroids. They were all moving at about the same speed and maneuvering was not difficult. "Should be coming up on it about now," offered Mark. "There it is," said Zip almost immediately. The Vigi- lant Warrior had eased its way around an oblong world- let—the "large, worthless chunk" that Mark had just mentioned—bringing a crescent-shaped, stony asteroid about ten miles long into view. It looked almost like a fat banana with the ends tapering into sharp points. "Montezuma's Castle," breathed Zip. "Kind of looks like a moon for that large asteroid." "I think it is," answered Mark. "It rotates around the larger chunk and the two make almost a helix pattern in their journey through the Belt. They were probably a single asteroid at one time. One powerful impact must have split them, but the pieces haven't drifted far apart." "Well, let's get down there. There's no mistaking the shape of the 'Castle.' Whatever odd shapes you can find in the Belt, that's got to be unique." The Starman brought the Vigilant Warrior slowly into the proximity of Montezuma Vly's refuge. "See if you can raise him, Mark." Mark Seaton flipped on the communicator. "Starman Mark Seaton on the starship Vigilant War- rior calling Montezuma Vly on the Castle, requesting permission to land." His voice was smooth, intimate, and confident. There was no response. A minute later, Mark repeated the message. The metallic voice of an automatic response system came on. "This asteroid is private property and visitors are not welcome." "We understand that, sir," Mark replied, "and we would not request permission to land if it were not a matter of urgent business of personal concern." A hu- man voice came on. "Yeah, like I haven't heard that one before! I don't want visitors! If I wanted a social calendar, I'd go live in a big population center like Ganymede. Keep going! Next services are 3,000 miles away." "Mr. Vly, this is Starman David Foster, Commander of the Starlight Enterprise ship Vigilant Warrior," Zip broke in. "We understand and respect your reluctance to receive visitors and will stay no longer than necessary. We are calling on you because your friend George St. George has information we need which is vital to the safety of all the settlements on Mars and even the Earth- Moon system. We also believe it possible that he is in danger from violent men." "Well, that's a new one. George in danger? What about it?" "May we land, Mr. Vly? I don't want to take the slightest risk that our conversation can be overheard. We won't stay any longer than necessary." "You've found me. May as well come in and state your business." The communicator was shut off from Vly's end. Zip came up on the Castle. It didn't take long to find the landing site. There were two spacecraft in position in about the middle of the asteroid. One was a small ship suitable for local jaunts, and the other was a normal- sized craft capable of interplanetary travel. The name Sentinel was painted on the side of the larger craft. Both were very old and in places a little battered, but were clearly cared for and well kept up. The Vigilant Warrior touched down about fifty yards from the closest of Vly's craft. Zip shut off the engines and pressed the security button. A slight shudder ran through the ship as bolts shot from the fins, securing the ship to the surface. The Starmen disembarked and descended the ladder. "Over there," pointed Joe. The entrance to the airlock was discernible across the tiny landing area. The Star- men began walking toward it. The starfield swept away to right and left, with a couple of nearby asteroids visi- ble to the eye. A great horn of stone rose up before them, sweeping several miles to a point above. Behind them a similar horn curved up in the opposite direction. The ground was uneven, with contours sharply de- fined. Jagged, broken rock comprised most of the ter- rain, with a few smooth, ripples which rose about twenty or thirty feet from the plain. Shadows were utterly dark in the vacuum of space. The Starmen's boots gripped the hard ground of the asteroid. Without the asteroid shoes, the minimal gravity of "Montezuma's Castle" would have made walking a difficult task. The airlock was set into the side of a hill. The side had been artificially cut away in front of the door. As Zip, Mark, and Joe approached the airlock, the outer door opened. When they had passed through, it shut behind them. Joe kept watch on the instruments as air filled the compartment. When the atmosphere had become normal, he removed his helmet. Zip and Mark followed suit. They opened the second door and passed through. A dimly-lit stairway led down in front of them. About twenty-five steps brought them to the beginning of a short passageway. At the end was another door. It was solid. Zip approached the door and paused. He turned his head to the other two, lifted his eyebrows and shrugged. Mark and Joe nodded. Zip knocked. The door was opened almost immediately. A good-looking, clean-shaven man with dark hair looked them over once quickly, then stepped aside. "Come in," he said, waving a hand while the other held the door. "I'm Montezuma Vly." He had powerful hands, obviously used to hard labor. His nails had grit under them. Strong as the hands were, clearly they were also the hands of an artist, capable of fine work. He shook hands with the Starmen as they entered. "Wow!" said Joe, the last to enter. Vly shut the door. The three Starmen gazed about them. A small room was packed with machinery—old fashioned-machinery used for rock cutting, polishing stones, and mounting speci- mens. The heady smell of machine oil hung in the air, not heavy like an aircraft hangar but attractive and ener- gizing, almost like a perfume. The machinery was made of cast iron, with wheels and gears, rods and chains visible inside the cases. Each machine was lovingly maintained. The newest machine must have been at least fifty years old, but all were in top quality condition. "They're made to be used," explained Vly. "You can't get better machines than these today. The new stuff doesn't last and can't be depended on." Joe, the engine master of the trio, immediately thought of the precision instruments produced by Star- light Enterprise. He opened his mouth, but said nothing. He knew that SE made quality machinery, but little of it was iron. He didn't want to make a fool of himself by talking about something of which he knew little. Instead he smiled and decided to take a closer look. He leaned over the closest apparatus. His mild skepti- cism quickly turned to awe. "My goodness, Mr. Vly! This is incredible! These machines are beautiful!" Vly didn't smile, but his face softened a little. Mark and Zip were looking around the room. On two walls were hung various hand tools. Several shelves held cans of oil and paint, boxes of supplies, and dozens of samples of minerals and crystals. The other two walls were lined with books, half of them behind glass. Zip turned his head to the side to read the titles of some of the books. He saw The Complete Works of Wil- liam Shakespeare; Kon Tiki by Thor Heyerdahl; Homer's Odyssey; and several advanced textbooks on mineralogy, metallurgy, engineering, and electronics. Zip's eyebrows lifted. He was impressed. Mark was looking at the books on the other wall. Ba- sic Watercolor, he read. The Stories of Edgar Allen Poe was next to The Life of Johann Sebastian Bach. Mark whistled. "Not what I expected, Mr. Vly," he said. "Not at all what I expected." "Uh huh," murmured Montezuma Vly. "Let's get down to business. Follow me." He squeezed past Zip in the crowded little workplace, passed through a narrow door on the other side of the room, and through a pas- sageway. The Starmen followed. A small furry shape leaped through the air in front of Joe. "Ack!" exclaimed the lanky Starman, stumbling backward, knocking over a couple of small boxes as his arms flailed. Nuts and bolts scattered on the floor. Joe backed into another box and sat down hard on it. "What—?" exclaimed Vly, turning. "What was that?" cried Joe. "Something jumped across the corridor. I think it went into this recess here." He pointed to an opening between a few stacked boxes. "One of my koalangs," answered Montezuma. "I've got four of them here. And a few more in the living quarters. Good company. They can startle you, though, and they can make an awful mess. More than once I've threatened to make stew out of 'em and eat 'em for din- ner." The Starmen looked at one another, wondering if he was joking. His next action showed that he was. "Come on, Howard," said Montezuma gently, bending over and calling into the dark place where the koalang had hidden. "They won't hurt you. I know you're not used to company, but no one's gonna hurt you. Come on out. That's it, come on." He reached in gently and drew a small creature out of the darkness. It had a small furry face with large, frightened eyes, and snuggled up against the miner. Its fur was caramel and white. He folded it into his chest and covered it gently with both hands. He crooned to it lovingly for a moment or two, then said, "That's right. You're okay. Go play." Then he added with mock fierceness, "Just stay out of the paint!" He set it down and turned back to the door at the end of the corridor "In here," he directed, leading the way into the room beyond. 4: Sabbath George THE ROOM was smaller than the Starmen had antici- pated. Its small size was accentuated by being packed to the ceiling with a variety of items. Hand tools which had been used by rock hounds for centuries lay on tables and on shelves. Stacks of paper, most of which showed signs of being bound by hand, covered much of the remaining space. On one shelf was a large, clear sphere on an or- nately shaped stand. The eyes of all three Starmen were drawn to it. "Have a seat," offered their host. There were three chairs. Montezuma sat in one placed before a desk and swiveled to face his visitors. Zip and Joe took the other chairs and Mark sat on a short stack of crates filled with rock samples. A thick book rested on a table in the center of the room. Mark glanced at the title, turning his head slightly to do so. The Flying Car- pet, by Richard Halliburton. There was a bookmark about halfway through the book. The asteroid miner leaned forward. "What about George?" he asked. Zip filled him in. Montezuma Vly paid close atten- tion. His eyes never wavered from Zip's face as he spoke. When Zip was finished, Vly nodded. "Mm hmm," he murmured. "This could be bad for George. I'll tell you where to find him. I expect that you'll be able to keep him out of the clutches of the space vultures. You've got an enemy to be reckoned with in this Zimbardo psychopath, but I believe you can handle him." "You seem to know a lot about our recent exploits, Mr. Vly," said Joe, conversationally. "I'm not the complete recluse people think, Mr. Tay- lor. People have a lot of wrong ideas about me. I don't want to be listed in the Register of Peoples, and I don't want people butting into my business or telling me how to live, but I keep up with the news. If I hadn't recog- nized you, you wouldn't have been allowed to land on my asteroid. You're not wearing Starman's red, you know." "We're grateful to you, Mr. Vly," nodded Zip. "May I ask—" began Mark, then hesitated. "Yes, you may ask. Go on." Mark turned his head toward the sphere. "The sphere…" "Oh yes. It's pure crystal, all right." The Starmen gasped. "Pure … crystal…?" stam- mered Mark. "Why, there can't be a larger one in the Solar System! It's priceless!" "Next largest was in the Smithsonian Institution, a lit- tle more than twelve inches in diameter. This one's six- teen and three-quarters inches. Found it myself on Ada- mant—that's the parent asteroid from which this sliver I live on was busted off a few millennia ago." Mark knew he was referring to what he had called a "worthless chunk" before they landed. Vly went on. "Shaped it myself in those old machines you saw coming in here. Had to redesign some of 'em to fit a crystal this size, but we did it." "It looks flawless!" breathed Joe. "Looks it, but isn't. Its flaws are its greatest treasure. Watch this; you haven't seen anything yet." Vly picked up a small cutting tool with a laser guide at the end. He turned off the lights and then pointed the laser at the crystal sphere. The beam struck the surface and then scattered throughout the interior of the globe, igniting sparks of spectacular glory. Mark could feel tears come into his eyes with the unearthly beauty the light created. Many dozens of flakes, invisible to the naked eye, were revealed when the laser beam pierced the near-perfect sphere. They exploded in glorious colors—gold, orange, deep red, flaming yellow, silver; even a few brilliant green, deep blue, and violet sparks traced across the in- ner world. The Starmen were speechless. They couldn't take their eyes off the resplendent glory of the sphere under the laser light. "Beautiful, isn't it?" asked Vly, gently. There was no need to answer. "Where do the colors come from?" asked Mark. "La- ser light has only one wavelength, so it can't be refract- ing in there." "The crystal's impurities are almost invisible to the unaided eye," answered Vly, "but the laser hits the im- purities and causes secondary emissions of light of all sorts of color—the more impurities, the more colors. It lights up better than a fire opal. As he moved the laser beam slowly around the globe, the interior lights changed—first one, then another "flaw" taking the light and surging into radiance. All too soon, he switched off the laser and turned the room lights back on. It was almost as if a spell had been broken. "C'mon," he said. "I'll show you just where George is on the chart." He moved back down the hall, the Star- men following. When they were back in the room they had first entered, Vly reached up into a recess where there were several rolled sheets of paper. "Move aside," he said quietly, pushing a reluctant koalang over and pulling out a large roll. He unrolled it over a rock pol- isher and gestured for the Starmen to take the corners. It was a map of a portion of the asteroid belt. "Here's where we are," said Vly, pointing to a spot on the map. "And here's where George is." His finger swept across the map to where a tiny dot had been placed. "It's a mining operation of moderate size called Z25. He runs it there with a fair-sized crew—maybe a dozen men." There were equations, sketches, and notes scribbled all over the sheet. "I'm sorry, Mr. Vly," said Joe, "but I don't follow you. I'm used to plotting coordinates and thinking in three dimensions." "See these figures?" asked Vly. "They're your coor- dinates. It is a three-dimensional map, in a manner of speaking. If it weren't, I couldn't get around. I'll write down what you need. But you'll find George on that lit- tle plunk of a rock. He's been there several months now and won't be hard to find, once I point it out to you. I just spoke to him a few hours ago and I'll get ahold of him again and tell him you'll be coming." He began to write some notes down for Joe. "Must take a lot of power to run your operation here, Mr. Vly," observed Joe while he waited for Montezuma to finish writing. "Don't you have to conserve energy?" "Haven't had to conserve energy since I developed a new process for drawing energy directly from the sun." "But out here the solar radiation is so weak. You can't get much energy from solar panels, no matter how effi- cient—certainly not enough to run your machines with- out some sort of supplement." "I don't use solar panels any more, Mr. Taylor. I mine energy from the sun directly with an entirely new proc- ess. I can pull in and store about four gigawatts. Gives me all I need and plenty left over." "Four gigawatts?" "Four gigawatts. That's a four with nine zeroes after it." Joe almost shouted. "I know how much it is! Mr. Vly! You amaze me! There's nothing like that anywhere else in the Solar System! Nobody has anything like that, no- body! Not even Starlight Enterprise! You could make a fortune if you sell your design!!" "Really?" said Mr. Vly, lifting his eyebrows slightly, handing Joe the sheet with his notes on it. "Excuse me a moment while I write that down, so the next time I want to turn my whole life over to lawyers and businessmen I'll know just what to do." "But, but, …" Joe spluttered. Mark laughed and Zip smiled. "Thank you, Mr. Vly," said Zip, extending his hand. "It has been a remarkable visit, and we appreciate very much your letting us drop in." Montezuma shook Zip's hand. "Wait a minute, Star- men. Let me give you something to help you while away the long hours in space." He turned and rummaged through a box, then scanned a shelf behind him. After a moment he pulled out a gold disc in a flat, clear con- tainer. "Take this," he said, handing it to Zip. "It's a re- cording of the entire works of Johann Sebastian Bach. That's more than 1,200 compositions. The music is so complex that some of its mysteries weren't even discov- ered until the computer age. Lily made it. She's an ex- pert in the music of the Renaissance. Does research all the time." "Lily?" "Lily and I have been partners out here for over twenty years. Us and the koalangs." "Thank you, sir. Best wishes to you." "You too. An occasional visit once in a while is wel- come, especially when people value my way of life. Most don't understand. I think you three do. Just protect George. He's a good friend, and they're hard to find." About 56 hours later, the Vigilant Warrior came into the proximity of Z25. Joe eased the ship through a scat- tering of moderate-sized asteroids and then came into a space where there were relatively few chunks of stone and iron moving through space. On the far side of the open area there was an asteroid nearly twenty miles long and half as wide. "There it is," announced Joe. "Z25." Zip gave a nod to Mark, and Mark opened communi- cations. "Vigilant Warrior calling Z25. We have arrived in your area and seek permission to land." "You made good time, friends," came a voice in- stantly. "Come on in and welcome." The Starmen had spoken to St. George once during their journey from Montezuma's Castle, but only briefly. The communications were encrypted, but even the en- cryption could be a tipoff to an enemy who might be listening in. As they made the final approach, the Starmen had a good view of Z25's horizon near the time of local sun- set. The surface was dark because of the oblique illumi- nation, but several boulders caught the sunlight and ap- peared like bright sentinels on the landscape. The brightest of the boulders, just to the upper right of a deeply shadowed crater in the foreground, marked the landing area. A cluster of artificial structures was visible nearby, and several spaceships stood in informal array. A dome covered the buildings, and reflected the sun in a burst of brightness. Mark had a quick memory of dew- drops in the garden of his home on Earth when he was a child. He recalled thinking that each dewdrop held a small sun. In moments the Starmen were sitting in George St. George's study. He was a man in his middle-fifties, of average height and weight, with a full head of wavy blond hair. It was obvious that he cut his own hair, but long practice had made him skilled at it. Though his eyes were ice-blue, he exuded warmth. He had a ready smile. The Starmen were sitting in a makeshift room under a temporary atmosphere dome on an isolated as- teroid, but St. George's courtliness and genuine respect for his visitors made them feel as if they were in a manor house. On his desk lay a thick book with the title Commentary on the Letter to the Romans, and several sheets of paper and a pen were set beside it where he had obviously been doing some study. "I hope you men won't mind waiting for refresh- ments. It's almost dinnertime and the crew will be com- ing up for a meal in about half an hour. Of course, you'll join us, won't you?" "Thank you Mr. St. George," responded Zip. "We'd be pleased to meet your men and see your operation." "Monty tells me you three are real ripstavers, and he doesn't say that very often about anybody. You must have impressed him!" St. George was full of smiles. "May we sit down, Mr. St. George? Our business is rather urgent!" Zip continued. "Of course, of course. Please forgive me! We don't get visitors of any kind out here and I'm just not used to entertaining. Please forgive me!" St. George rushed bus- ily setting out chairs, bringing in two from a room next door. "And please call me George." Once they were settled, Zip began to tell George about the pirates and Zimbardo's likely determination to find and eliminate the one man who knew where the pirates' asteroid could be found. Before he got too far into the story, George lifted a hand and smiled. "Yes, yes, I know," he said. "Monty told me all about it." The Starmen were stunned to hear this. Before they had left Montezuma's Castle, Zip had impressed upon Vly how vital it was for St. George's safety that they not communicate until his friend was safe. Just a quick, encrypted message that Z25 was to expect three visitors who had Vly's seal of approval— no more. "George!" gasped Joe. "That message could have been intercepted by the pirates! They must be looking for you!" "We told Vly not to communicate with you! It could mean your life!" continued Mark, suddenly heartsick with anxiety. George chuckled. "Don't worry, Starmen! The pirates already tried to find me through Monty, but the greegles protected him. And the pirates'll never find me without cooperation from Monty—which they'll never get. There's really no need to worry. We're completely safe here. We'll have dinner, you'll stay here to sleep, I'll show you around the operation, and you can go back to Ceres." The Starmen were speechless for a moment. Joe's eyes nervously scanned the room and Mark stared at George with his mouth agape. Then Zip spoke. "What are greegles, George?" George chuckled again. "You haven't heard of this 'asteroid miner's legend'? Most people think it's in a class with leprechauns and mermaids, the story of the greegles, but it's all true. The greegles are the inhabi- tants of the asteroids. Don't know if they're alive or not. They're made of metal—some kind of metal—or maybe they just wear a metal suit. They're about a foot high. Now, don't stare at me like that; you're looking thor- oughly obflisticated, probably thinking I've been out in the vacuum too long, but I've seen them! They're little and they're old, very old, but they're powerful! No one can beat them! Usually no one ever sees them and they don't have any need to interfere with human beings. They don't mind it too much, though, if a solitary aster- oid miner sees them once in a while." "And wh—, what do they have to do with Monte- zuma?" asked Zip, keeping his voice steady. "Why, a short time after you left the Castle, about five ships tried to land on the Castle by force—pirates, for sure. No doubt they wanted to force Monty to tell 'em where I am. But Monty knows how to contact the greegles. There's a lot of greegles on Adamant." George chuckled again. "Those poor fellows—the pirates, that is! When the pirates told Monty they were going to land whether he wanted them to or not, why, he just called the greegles for help. They cut four of the ships into pieces in a mat- ter of seconds, leaving the crew floating in their space suits. Then they grabbed them with some sort of invisi- ble grappling beam or something and herded them to- ward the fifth ship. That ship gathered them in and took off." Now George laughed out loud. "They got the message real fast! Go away and don't come back! And they scrammed! Never even set foot on Montezuma's Castle. Monty will make good use of the floating space junk the pirates left. Serves 'em right!" Just then a gentle buzz sounded. "And that's the call for dinner, friends. Come meet the others!" Almost immediately another sound came through the communications system—an urgent clangor. St. George's face became taut and a look of surprise and anxiety came over his features. "What's that?" asked Zip. "It's the alarm," St. George whispered. "It's never sounded before." The alarm abruptly shut off and an excited, panic-stricken voice came through the intercom. "Five ships approaching! Coming in fast! They're commanding all hands to come to the landing field and threatening to destroy the whole operation if we don't cooperate! They've already started to destroy the base!" 5: The Destruction of Z25 JOE dashed from the room and sped down the hallway to the control center of the mining base. Each strike of a laser beam colored the interior of the buildings with ruby red as the attackers' targets were vaporized, and the flashes were coming with disturbing frequency. He hurled himself into the tiny office where a frantic young man sat at a console. "We're going to die!" cried the young man. Joe looked through the large window and saw five ships hovering over the base. Their laser cannons were rapidly destroying the outlying parts of the mining base. There were no defensive weapons. Joe glanced at the radar screen. His hair stood up as he saw that the screen showed nothing. To the surveillance system, the ships were invisible. The technician was babbling in abject, helpless fear, but Joe realized with an internal surge of adrenaline that the frightened young man might be right. They could all be dead at any moment. The man fled the room crying. Joe looked out the window again and saw that laser cannons were destroying the ships. Through the horrify- ing, rapidly expanding concentric vapor shells, he saw the Vigilant Warrior crumpling into a heap. The other ships were either completely destroyed or well on the way. "What is this? Who are they?" exclaimed Mark. He, Zip, and George had followed Joe to the control center and were watching the laser beams sweep the landing field. The ships were being indiscriminately reduced to molten slag. "Their laser beams are immensely powerful, and they're operating at full capacity," observed Zip, grimly. Just then the lights went out and every apparatus in the control center went dark. "They found and destroyed the power plant," whis- pered George, the tenseness evident in his voice. "But they're not touching the inhabited parts of the base." Suddenly Zip turned to their host. "George!" he said urgently. "Do any of your crew know that we are Star- men?" George turned a distracted face to Zip and stared as if he wasn't comprehending what Zip had said. "Do any of your crew know that we are Starmen?" Zip repeated carefully. "I—I don't know. I didn't tell anybody, I think, but I didn't keep it a secret." "Look! Gather them all together and tell them not to say anything about us to these invaders! Our safety may depend on it, as well as any chance we all have of even- tually escaping!" "Ah—all right," George stammered. Since the power was out, there was no way to make an announcement through the communication system, but the rest of the crew was assembling anyway. The refectory was located not far from the control center and the men were coming together there, so the Starmen and George went to join them. In a moment, there were about a dozen men in the room. Some sat on the benches, others stood. There was palpable fear in the room, as if they knew that sudden, violent death was near. Zip asked George, "Is this everyone?" George took a quick glance around the room. "I, I think so, yes." Zip took charge. "Men, listen to me. We're about to be taken captive. I don't think anything worse will hap- pen to us, or it would have happened by now. My friends and I have come to visit Sabbath George. Just got here from Ceres and sure didn't expect this!" George took over. He was showing more confidence now. Alone of the Z25 crew, he had never shown fear, just shock. "We'll just wait right here, men, and see what's next. I don't know who these attackers are or what they want, but don't volunteer any information of any kind. You hear me? No information of any kind, beyond the most basic." The men were silent and collapsed in on themselves. They were afraid, but the panic seemed to have dimin- ished somewhat. Outside, the five ships had landed and about twenty space-suited men had emerged. With weapons in hand, they were approaching the dome. The leader gestured to several of them, who spread out around the dome. The others remained at the main air- lock and waited. Their feet were spread in an attitude of defiant power. "They want the airlock open, Mr. St. George," said the young man who had fled from the control center. His voice was dry and squeaky. George said, "Can't open it. No controls Those fools destroyed the power center. If they're coming in, you'll have to get your space suits on because the atmosphere is going to disappear. Make it quick before they blow the airlock by force." The men scattered. George and the Starmen went to the airlock and looked at the invaders from the inside of the dome. George said to the Starmen, "Of course, there's a backup power system, but I don't feel a compelling need to make it any easier for these strangers." When the leader saw that there were people coming, he kicked the airlock savagely and aimed his weapon at the mechanism. As was customary, the helmets were lined up on a rack on shelves on the inside of the air- lock. George put on his helmet and the Starmen put on theirs. The rest of the mining crew began to show up with their suits on and found their helmets by the air- lock. When all were suited up and the intercoms were on, George told the mining crew to stand aside. Then he made a motion to the leader of the invaders to enter. The man fired a stupendously powerful beam at the airlock that melted it like ice in a furnace. In seconds, the air inside the dome whooshed out into the vacuum of space. "Get into the ship," growled the leader of the invad- ers, indicating the closest of the five spaceships. "No one is going to be hurt, but I'm not guaranteeing that that situation will last. I'm not a patient man and I don't like wasting time." "What about our belongings?" asked George. "You won't need them. Move to the ship. Now." The voice was even and quiet but as hard as iron. Zip started the procession. He slumped down as if completely dis- heartened and walked like a prisoner, his eyes pointed to the ground. The others followed. The invaders kept them surrounded as they walked the short distance to the pilot ship. Several invaders entered first and then kept watch on the prisoners as they ascended the ladder into the staging area. Once the asteroid miners were aboard, the other invaders entered their ships. When the door was sealed, the invaders removed their helmets. The miners followed suit. The leader took a quick inventory of the prisoners, and finally settled his gaze on George. "You are George St. George," he said in a tone that knew he was stating a fact. "My name is Lather. You and your men are now prisoners of Lurton Zimbardo. I am taking you to him. As long as I've got you, I don't care about anything or anyone else. Don't make any trouble and I won't see any need to put anyone off the ship. It doesn't make any difference to me whether any of your men is in deep space or my guest room, but it might make a difference to you—and them." Without turning his head, Lather addressed one of his crew. "Blaze, see that this base is melted into the bed- rock." "Yes sir," said the man addressed and left the room. Lather addressed another of his crew. "Spelford, es- cort the prisoners to their quarters." Spelford lifted his weapon and nodded in the direction they were to go. The prisoners went, under the guard of several armed men. They were taken to a room set up to accommodate up to twenty passengers. There were niches with beds in them, and chairs for use during acceleration. "Prepare for lift off," ordered Spelford. The prisoners sat down and strapped themselves in. Spelford and his men left, locking the door behind them. In a moment the warning signal for lift-off was given. The ship raised itself gently from the surface of the asteroid. The fierce glare of destructive laser strikes came through the quartz window for nearly a minute, and the prisoners knew that the living quarters of Z25 were being systematically de- stroyed. "They're ramsquaddling the whole operation," said Sabbath George in a voice that sounded almost matter- of-fact. "Never had anything like this happen before. This is a first." When the glow ceased, the ships accelerated. The Starmen and their companions felt themselves pressed into the chairs. The five invisible ships had been gone for over an hour, but the man in the shadow still did not move. He was on a neighboring chunk of floating iron, just a mile or two in diameter with a very slow rotation. St. George's asteroid would vanish below his horizon in a few minutes. The man pulled the telescope up to his face plate once again and scanned the area that had been the base on Z25. There had been no movement of any kind since the ships had rayed the site. He took a few more pictures for his files. The metal and quartz plating—all signs of human presence—had been completely de- stroyed, melted into the rock of the asteroid. The bril- liant orange of superheated rock had quickly cooled in the near-absolute zero of airless space. "Guess it's okay to go now," he thought. "Those space buzzards are not detail men—just grab and de- stroy without even looking around. Lucky for me." The man went over to a small asteroid cruiser, built for speed in touring the Asteroid Belt. Stepping in, he sealed the airlock and pulled out a small recorder. He tuned in a complicated code and began to speak. "Steve Cliff, reporting in to Oritz Konig on Mars Base." Steve went on to give the date, time, and loca- tion, and a brief but thorough report of what he had seen, from the time the Starmen landed on Z25 to the time the pirates' five ships had disappeared. He added to the file the pictures he had taken, and concluded, "Now returning to Yellow City. If you have anything else you'd like me to do, Oritz, contact me there. I don't have to tell you I'm pretty fond o' those boys and I was more'n delighted to keep an eye on 'em for you on this trip. Sorry this report isn't any better. I'll stop in and see Sim before I continue my trip back to Earth, just in case you leave a message for me there." Having finished the recording, he put it into a small projectile with an automatic timer to release and send the message in three hours. Then he lifted off the small asteroid and headed toward Ceres. A few minutes after liftoff, he fired the projectile. When it sent its message, Steve Cliff would be far away and no one could trace the message back to his ship. Additionally, the message was encrypted and was designed to travel on the micro- waves similar to those in the background of space. It was highly unlikely that this message would make any- one curious. And after the message had been sent, the projectile would break down into its component parts and scatter them. The ships had stopped accelerating and the prisoners could talk easily. "You don't seem too upset, George," suggested Mark. "Naw," said George. "'Course I'm sorry to lose my stuff back there, and I'm sorry for the men, but most of our stuff is somewhere else. This was a temporary base and the mine wasn't producing too well anyway. Hardly worth our time. Besides, I've learned to be content just about wherever I am. I've been around the asteroids a lot and I've learned to depend on a Resource outside myself whatever the circumstances. I know what it is to be brought low, and I know what it is to have plenty. I've been thoroughly initiated into the human lot with all its ups and downs—fullness and hunger, plenty and want. Makes little difference to me. Wherever I am, whatever happens, I'm confident. And I'm a man of prayer." "I'm sure sorry about your friend Montezuma," said Zip sympathetically. "What do you mean?" "Why, these ships must be the same five that attacked him. They couldn't have found you without getting the information from Vly. And it's a good guess that they destroyed his base the way they did yours." "Nothing of the sort!" said St. George heatedly. "I told you that those ships were defeated and their crew sent back to wherever they came from with their tail be- tween their legs!" "But this story about the 'greegles'—" contributed Joe. "The greegles sliced those ships up like salami!" in- sisted St. George. "These ships we're on are a different lot! And besides, Monty would never have told anybody how to find me—not by force or threat, anyway!" "We're sorry, George," apologized Zip. "I didn't mean to upset you or cast any doubt on Montezuma Vly. You're right—he's not the type to give in to any threat. I must be mistaken." "You're forgiven," said St. George. He went off to see how his men were doing. "Zip!" whispered Joe urgently. "You don't really be- lieve that story about the 'greegles.' These have to be the same ships!" "I think it's more important not to upset George. We don't know the whole story." "But greegles!" "What about the greegles?" asked Mark, with a slight edge of defensiveness in his tone. "Did it seem to either of you that Vly would betray a friend to save himself? And did you see any sign of advanced weaponry at Montezuma's Castle?" "What are you saying, Mark?" asked Joe. "I'm saying that we shouldn't just discount an old tale just because it sounds foolish or superstitious. George knew we were coming. He couldn't have known unless Montezuma sent him a message, even though we warned him against doing so. If he sent George a message, he wasn't taken over by the pirates. These aren't the same ships. These are another part of Zimbardo's fleet sent out to find George St. George. And they tracked him down through the message Vly sent—not because they landed on the Castle and threatened him." Zip looked deeply thoughtful. Joe looked incredulous. "Mark, you can't be serious!" "It's not a matter of being serious or not, Joe; it's a matter of being open-minded." "George described it himself! He's been out in the vacuum too long." "I don't think George strikes me as an unbalanced man. Unusual, for sure. But not unbalanced. Not unbal- anced at all." Mark looked over his shoulder. George had his arms around two of his men and was talking to them in a low voice. The rest of them were gathered around, paying close attention to what he was saying. Already the atmosphere was one of peace. No one seemed afraid now. Through the window beyond, a portion of the vast arm of the Milky Way spread out in its eternal beauty. The Starmen were silently wondering the same things: How long would it be before they met Lurton Zim- bardo? Would he recognize them? Why did he want St. George alive? 6: Battle Lines THE PIRATES' ASTEROID swung in a smooth, private or- bit about a thousand miles beyond the farthest extremity of the Asteroid Belt. Lurton Zimbardo was in his private sanctum, a well-equipped workroom with precision as- tronomical equipment, sky charts, and an enormous in- ventory of computer files. As he turned his telescanner toward the Inner Planets, he saw the spread of the Belt before him. Countless celestial bodies moved in an in- credibly slow pattern like a stately dance. Reflected sunlight glinted from oblique surfaces into the light- gathering lenses of the telescanner. When the occasional crystalline surface or frozen lake on a passing asteroid caught the radiance just right, an intense but transitory sparkling brilliance was generated, and created a pattern of astonishing beauty on the scanner's computer screen. Zimbardo entered a few more bits of data into the cri- teria of his search pattern and then said "Enter." Within seconds several asteroids were marked in his files. He brought their profiles up one by one. M253. SHAPE: OBLONG. MAXIMUM LENGTH: 0.683 MILES. MAXIMUM WIDTH: 0.307 MILES. COMPOSITION: 90.568% IRON, 6.443% TIN, 0.752% ICE, 2.237% TRACE ELEMENTS; CLICK HERE FOR DETAILS. Other information was provided, including the aster- oid's precise location and its speed of motion and rota- tion. Zimbardo hesitated a moment, then said "Delete." He went on to the next entry. M3366. SHAPE: ALMOST PERFECT SPHERE; VARIATION <5%. MEAN DIAMETER, 0.057 MILES. The other information was provided. Zimbardo smiled. "Ah—nearly solid iron and about 100 yards ex- actly!" he thought to himself. "That makes five." He told the computer to save that file, then opened the intercom. "Gene," he said. "Yes sir," came the immediate response. "Contact Mr. Crass and tell him I want M3366." "Right away, sir." "Then call the five lieutenants up to my study at once, please. Get Kimball, Lorry, and Jenner also. Once you've called them, come up yourself." Gene nodded and activated the personal contact codes of the men Zimbardo wanted to see. A quarter of an hour later, the ten men were in the lounge in Zimbardo's quarters. He was playing host, and pouring out a dark golden sherry wine into luxurious spun glass goblets. One of the men lifted up the goblet so the illumination reflected from it, highlighting subtle rainbow whorls in the surface. He swirled his wine before he sipped it. "Very nice, Lurton. And the glass here is pretty top stuff." "The wine came from Earth but the glassware came with the asteroid, Jeff. This place has so much in it that I haven't found a hundredth of what it contains, but all of it is high quality." The men relaxed in the comfortable chairs. The chairs automatically adjusted to the body weight and shape of whoever sat in them. Soft, almost imperceptible music was playing in the background. A light fragrance in the air eased tensions and sharpened minds for thought. Zimbardo had nothing to do with creating this atmos- phere—these features came on automatically whenever anyone came into the room. "Petty soft life you got here, Zimbardo," sighed the man named Lorry, easing himself down into his chair. "I'm not used to this kind of comfort." "No, Lorry, I guess not. You don't find too many easy chairs aboard the kind of ships you pilot when you're transporting the Banjoman's flilox to his customers in the Belt. But when our plan succeeds, you'll be able to buy all the soft chairs you want. Let's get down to busi- ness." Zimbardo stood before the assembled company. Be- hind him, taking up most of the wall, was a map of a large portion of Mars. "As I was saying when we met in the hangar assembly room yesterday, it is simply a mat- ter of choosing an appropriate target to convince them we have the capability. What should our target be? Well here, gentlemen, are the five major atmospheric genera- tion plants on Mars." He turned to the map and pointed out five places—two in the northern hemisphere, two near the equator, and one in the southern hemisphere. "Each is valued at two billion solars and would take several years to replace. If they were destroyed, Starlight Enterprise's terraformation project would have a severe setback—possibly as much as three to four years. The Superiors desire such a setback very much and have re- quested that we make it happen. Now, data gathered from analysis has shown that these plants can be re- moved very easily by the proposal we have suggested. Mr. Crass, do you have anything to add?" "No, Mr. Zimbardo. I've checked the specs on the as- teroids you've selected and I've checked progress with what Stubb is doing. If he has the propulsion units ready in ten days, we'll be ready to deliver our first package to Mars in precisely two weeks." A muscular man in short sleeves spoke up. Since no one else wore short sleeves, everyone suspected that he wore his sleeves short to show off his biceps. "Lurton— what about the ships that went to interrogate Vly? We know five took off, and yesterday I only saw one return. No one else wants to ask about it, but I'm asking. If I'm going to risk my men and my ships on this venture of yours, I want to know what's involved." As the speaker went on, Gene lowered his head and kept his eyes on the floor. "All right, Captain Kimball. It's a fair question. You're right. Five went out and only one returned. None of the men was lost—the returning ship brought them all back. But four of the ships were destroyed before they could land on Montezuma's Castle." Zimbardo's five lieutenants were already aware of the setback. The visi- tors, Jeff Jenner and Lorry, gasped. Kimball grunted, as if a suspicion were confirmed. "Well?" he pressed, his face hard and demanding. "Gene," said Zimbardo, turning away. He didn't like to deliver news of defeat. "The pilots of the ships tell essentially the same story," began Gene. "They came directly to Monte- zuma's asteroid, opened communications, and insisted that they were going to land. There was no response. But within seconds some kind of weapon came forth from Adamant, the neighboring asteroid, and sliced the four ships into small sections. It was clear that there was no intention to kill any personnel—only to destroy the ships. The crews were left floating in space. Forces of some kind we are not familiar with pulled them into the proximity of the remaining ship, where they were taken aboard. Clearly, against forces like that we are helpless. The ship returned immediately. The men are badly shaken." Kimball grunted again. "And Vly?" Zimbardo answered. "They never talked to him. But we don't need him. A short time after this incident he radioed to St. George and we intercepted the beam. We'd been looking for it. Vly probably assumed that with the destruction of our landing party he was safe and so was St. George. But his call went directly to Z25. It was encrypted so we couldn't read it, but we didn't have to know what the message was to know where it went. Our other five ships were two days away from the loca- tion. They went directly there and picked up all the min- ers, including St. George, in a very neat operation." The intercom buzzed. "Mr. Zimbardo?" "Yes, what is it?" he responded with obvious irrita- tion. "Sorry to bother you, sir, but you asked to be in- formed as soon as the ships returned. The Silver Cloud and its four companion ships are expected to dock in approximately 45 minutes." "Very good. Tell Mr. Lather to put the prisoners into cell block 258 for now. I will deal with them later." The intercom went off. Zimbardo turned back to the gather- ing. "As you heard, St. George will be on the asteroid within the hour." There were nods around the table. Many questions were asked about the destruction of the four ships near Montezuma's Castle, but there were no answers. The issue was left unresolved; Zimbardo, however, was not saying everything he suspected. He was frightened, but was determined that no one would know. He had heard of the legend of the greegles and took it more seriously than anyone would ever suspect. Richard Starlight's spacious office was located near the top of the highest tower of Starlight Enterprise on the Moon, forty miles north of Amundsen City. Acces- sible only by two express elevators, it covered nearly an entire floor of the tower—more than 3,000 square feet. Its walls were treated glass, harder than any metal alloy and impervious to the constant rain of micro-meteorites, with clarity which was nearly perfect. It was the equiva- lent of 121 stories above ground level, and only an ob- servation deck and various antennae were above it. The lunar landscape was visible for miles in every direction. The pass which marked the entrance to the Field of Ob- solescence was barely visible ten miles away just a little east of north. What he called his "office" was really a combination laboratory, resource library, work and communications center, and lounge. In one corner was a huge table, made of artificial material but, apart from chemical analysis, not distinguishable from highly polished mahogany. Its chairs matched its reflective sheen. Table and chairs rested on an intricately patterned carpet, at least twenty by twenty-five feet. Patterns in cerulean blue, silver, and gray, with flecks of green and violet beautifully com- plemented the lunar gray visible through the windows. Not far from the table was an immense, detailed globe of the Earth, about four feet in diameter and perfectly bal- anced. Equally detailed globes of the Moon and Mars on the same scale were nearby. In another corner were globes of Mercury and Venus and a few other celestial bodies. "I'm sorry to put an end to the festivities this way, gentlemen," said Richard Starlight to the assembly. Around the table were the President of the United States and three of his advisors, among whom were Com- mander John Lewis of Space Command; Richard's sec- ond-in-command, John "Rock" Rwakatare, head engi- neer of the Advanced Design Department of SE; and the fathers of the three Starmen, Allen Foster, Keith Seaton, and Charlie Taylor. Robert Nolan, founder of Nolan Mining Enterprises and a friend and colleague of Rich- ard Starlight, filled out the number. On two viewscreens were stationary images of Oritz Konig on Mars, and Steve Cliff returning to the Moon from the Asteroid Belt. The time delay for Konig was a little more than fifteen minutes, and for Cliff was about 22 minutes, so they could not actively participate in the discussion. Both, however, had vital reports to make and Richard was prepared to present them by videotape at the right time. Richard continued. "We all expected that our three Starmen would be back with us in two days for the Re- ception of Honor. That will have to be postponed. Most of you know at least something of the reason why, but this hastily-called meeting is to make sure that everyone is brought up to date and, more importantly, to take counsel on a course of action." Richard summed up what had been learned about the pirates after the liberation of Mars up to the point of the Starmen's departure from Oritz Konig's office. "Our conclusion is that, although we have 542 men in custody in Eagle City, including their captain Troy Put- nam, several dozen pirates are still free. It would have taken a large facility to prepare the ships and house the men used in the assault on Mars, and it is virtually cer- tain that a sufficient force for maintaining this operation was left at their base. We believe that this was probably a minimal number, but there may have been pirates in other locations in the Asteroid Belt or elsewhere. More- over, as you know, one ship managed to escape from Mars during the liberation. Oritz Konig, now on special assignment at Mars Base, will make a report on what we've learned about Putnam's chief assistant, Lurton Zimbardo." By pre-recorded videotape, SE's Chief of Security presented a brief report, similar to that which he had given to the Starmen. At the conclusion, Richard continued. "Since the ship that escaped headed recklessly at its highest velocity toward a certain area of the Belt, we can reasonably as- sume that the pirates' base is situated on an asteroid not far from that area." Nolan asked, "Why were the ships from Space Com- mand not able to find this asteroid, or any trace of the pirates?" Robert Nolan was a man of early middle age, slight of build, with thinning hair. He was noted for his analytical mind and incisive decisions. His hard work over a twenty-year span had built a small company into an influential corporation, and his achievements had brought him respect throughout the Inner Planetary sys- tem. "This is what we are gathered here to reveal," Richard answered. "I'm afraid the news is quite disturbing. Steve Cliff will give us his report." By videotape, Steve Cliff reported what he had seen in the area of Z25. He concluded, "So it is obvious that the pirates have a very effective radar bender. Their ships are, in effect, invisible to our standard radar detec- tion systems." The men at the table looked grim. The fathers of the Starmen wore especially troubled expres- sions. "Our battle with the pirates is not yet over, I'm afraid," said Richard Starlight. "Their radar bender is nearly perfect. The notion of developing a technique that makes an object invisible to radar is not new, of course, but in spite of several decades of effort even Starlight Enterprise has not been able to achieve the high level of effectiveness Zimbardo's men have available to them. From these observations we draw several disquieting conclusions. "First, the pirate base is probably invisible to radar; it can't be seen with normal methods. "Second, the pirates have probably outfitted this de- vice on all their ships, not just the five Steve Cliff ob- served. If so, their ships can be anywhere without the possibility of any of our bases or centers of civilization being aware of them until they become visible to the eye. Since all our computers track ships and contribute toward strategic battle decisions based on radar data, it is almost impossible to guard against such pirate raids as Zimbardo's men are now able to carry out—and have already done on Z25." Richard sighed. "Third, and most alarming of all, it is almost impossi- ble for the pirates to have invented the radar bender on their own. Our computer estimated the chance that they did so to be approximately 0.0001%. That kind of tech- nology is beyond any earthly scientific capability. It is much more likely that they got it from some alien civili- zation—a highly advanced alien civilization. "We don't have any solid information other than that, so we can only guess what level of connection there may be between any such hypothetical civilization and the pirates. At any rate, where the radar bender came from, other devices might come too—devices against which Earth has no defense. And we have no idea when we will learn the pirates' next move. And we don't know where the Starmen are now." The room was silent. Everyone was stunned. When Mars was liberated they had thought that the conflict was at an end. Now they saw that their situation was more desperate than they thought possible. After a moment, Robert Nolan spoke up. His eyes were wide and his voice was high-pitched. "Wh-, what can we do? Can't we find these pirates? Can't we just send out ships and comb the entire area of the Belt where they disappeared? Can't we…?" Keith Seaton broke in. "Robert, believe me, if there were anything we could do, anything we could think of that wouldn't be the equivalent of running around in circles, we'd be doing it! The Starmen are our sons! Richard informed us last night that they were captured, and we've done just about nothing else but try to think of something we can do." Allen Foster joined in. His voice was level and deter- mined, clearly being controlled with supreme effort. "It is impossible to do a random search of the Asteroid Belt—even if we restrict our search to the section where the hidden base must lie. We've done the math. We may as well be looking for a black marble hidden at night anywhere in North America." "And invisible ships!" Nolan gasped. "The Solar Sys- tem has no defense against anything like that. Why, they could come in anywhere and invade! They'd be invinci- ble! We couldn't even see what hit us!" Commander Lewis spoke up. "And an alien civiliza- tion! They could have science beyond what we can imagine. Earth doesn't stand a chance against an enemy like that!" The men were scared. After a moment when no one else addressed the gath- ering, the President spoke. "Our position is essentially the same as it was when Mars was still in the control of the pirates. Our strength does not lie in superior science or in superior numbers. Troy Putnam recently placed his trust in superior strength and technology: the unsound- ness of such a hope is shown by his fall. David fought Goliath and won because his heart was in the right place. Zimbardo might have weapons and other technol- ogy of which we cannot even conceive and he might do great damage, but he is still in the wrong. Evil might have its day, but in the end it will always fall; the forces of light will overcome it as it decays from within. With that faith and that assurance, we can make our plans. Does anyone have a suggestion as to how we can meet this crisis?" Allen Foster spoke again. "There are two issues here: finding and rescuing the Starmen and their companions, and defending our civilization from the pirates. For the first, well, we're very hopeful that they are still alive because they were taken aboard the pirates' ship before the base on Z25 was destroyed. And they are resourceful young men—they are Starmen, after all. "For the second, any solution I'm afraid will be long- term. We'll have to develop a detector that uses a proc- ess other than radar—perhaps something based on grav- ity or light absorption. But you can appreciate the obvi- ous fact, I'm sure, that inventing such machinery will take a very long time. No, we think that our course now must be entirely defensive. We are, at least, forewarned. But I'm sure that the pirates will be making the next move before we can do anything about it." 7: Prisoners on the Pirates' Asteroid "WHAT'S the word for 'walk'?" asked Mark. "Gentrikian," answered Zip automatically. "That makes forty-seven points for you," said Joe. "I need fifteen more just to catch up. C'mon Mark, give me an easy one—help me out." "Okay. Do you want English to Titanian or Titanian to English?" "Titanian to English. That's easier." "K'intrishian." Joe thought for a moment. Languages seemed to come easily to Mark—he could absorb concepts and find men- tal hooks to hang them on with no noticeable effort at all. Joe found languages far more difficult. He preferred engine diagrams, flow charts, and working with his hands. "I don't know!" The lean engineer blasted, exasper- ated. The Starmen, like the crew from Z25, were passing time as they entered the third day of their captivity aboard the Silver Cloud. Mark was teaching Zip and Joe some of the Titanian vocabulary he'd been working on for two years. "This one should be easy for you, Joe, even if it isn't 'sleep' or 'eat.' The answer is just about all we've been able to do on this trip so far." "Well, sleeping and eating is all we've done!" "'K'intrishian' means 'wait'." "We've certainly been doing a lot of that on this out- ing! The past couple of weeks have seemed about point- less! Just about all we've been doing is bouncing from place to place! We blasted off from Eagle City to the Asteroid Belt and then went right back to Mars. Then back to Ceres in the Asteroid Belt. Then to Monte- zuma's Castle and on to Z25. And we complete our mis- sion just in time to get captured by the enemy! Now we're being taken to this 'secret asteroid' where Lurton Zimbardo has his base and I'll bet anything we're going right back to where we started—where we lost track of that ship we were chasing into the Belt!" An announcement came through the intercom. "Pre- pare for deceleration in two minutes." The Starmen looked at one another, then at the crew of Z25. St. George was already walking toward his chair. Each of them could feel his heart suddenly beating a little faster. They strapped themselves into their chairs. Zip looked out of the window but saw nothing out of the ordinary. A moment later, the rockets on the Silver Cloud ig- nited and the ship began to slow. About half an hour later, the ship's speed had become extremely slow and the view of the stars disappeared. It became apparent to the prisoners that they were entering a tunnel. After a few seconds, the ship touched down and secured itself to the landing pad. The prisoners waited. No one spoke. Minutes passed, then the door to their quarters opened. Spelford stood in the opening, with several other men behind him. All were armed. "Time to go," Spelford announced. The prisoners were escorted single file through the ship and down the access ladder to the floor of the landing pad. They were under observation at all times by several armed pirates in front of them and behind. Joe reached the bottom of the ladder and turned to look around. To his right was an enormous clear wall which sealed off the landing area from the immense tun- nel through which the ships had come. In front of him and to his left was a complex of charcoal-dark struc- tures, lined with silver trim and glinting with many pan- els of glass. The entire area was powerfully lit by sev- eral hundred sources hundreds of feet above him. He was both impressed and intimidated at the same time. When all the prisoners had debarked from the Silver Cloud, Spelford gave the orders. "Move. This way. Stay in single file." The line crossed the field and passed through a sec- ond airlock. Leaving the field behind, they entered a large manufacturing area. Several dozen men were working feverishly at massive tables and work centers. Sparks from welding areas were visible in the back parts of the area. Flashing lights from many desks lit up the faces of men with intent gazes, whose attention was fixed on close work on numerous small circuit boards. A few workers glanced curiously at the line of prisoners, but didn't waste time on a thorough investigation of the newcomers. Spelford and his detail escorted the prisoners through a immense double door, down a wide passageway, and into a large elevator. The elevator could accommodate fifty men easily. When all were inside, Spelford tapped a number into the control pad and the elevator began to descend. It stopped in seconds and the door opened into an area where several corridors came together. Two small elevator doors flanked the one from which the men emerged. The procession entered a dimly-lit corri- dor that extended for about a hundred yards. Many doors were set into the walls, but none was open. Spelford led the way down the corridor. After cover- ing about two-thirds of the distance, he stopped and slid open a plain, dark portal set into the right side of the passage. He glanced into the room beyond, then stepped back and said, "In here." The prisoners entered, and the door closed behind the last one. George St. George broke the silence. "We're not go- ing to be able to absquatulate from these pirate yaps very easily, that's for sure. Guess we'll have to make the most of our stay here." Zip strode into the center of the room and looked around. Indirect lighting provided plenty of illumination. "Clearly a dormitory of some sort," he observed to no one in particular. Bunk-style beds were spaced around the walls. Through another door was a resting area with tables and chairs. In another room were washing facili- ties. On one side of the room was a large window which overlooked the landing area and primary work center of the asteroid. "Nothing fancy, but everything we need," said one of St. George's men after a quick look around. "For a long stay, maybe," said another. "'K'intrishian' means 'wait,' if I remember correctly, Mark," said Joe. "That's thirty-three points for you," responded the tall Starman. Time passed. From the window in the wall of the as- teroid, the three Starmen looked down and saw a buzz of activity. Several dozen ships were docked on the field, and workers were still hovering around tables in the work center. "Here comes another one," said Joe, as a spacecraft passed into view from the large tunnel that led to the outside. "How many is that since we've been here?" asked Mark. "Six?" "Yes, six in less than twenty-four hours," stated Zip. The Starmen chafed under the burden of their power- lessness. They had already scoured the rooms carefully and found no sign of weakness they could exploit. Their food was delivered through an automated shaft that they could find no way of using as an escape route. They had neither seen nor spoken to anyone since Spelford had brought them to their prison. Once again Zip looked out the window. "This place is amazing! This could not have been anticipated by any- one! It must have been quite a shock when you found this asteroid, George." "Oh yes, I was awestruck, completely, absolutely electrified. Imagine stepping into a remnant of an as- tounding civilization like this. When I found it, it was abandoned. It seemed as if no one had been in it for probably thousands of years." "Tell us everything you know about this place," or- dered Zip, looking intently at the asteroid miner and drawing him over to the nearest table. Zip gently pushed the miner into a chair, then turned another chair and sat in it, folding his arms over the back and facing George. The asteroid miner told the Starmen the story of when he had found the asteroid and how Troy Putnam had learned about it. They had already heard a brief version of the story from Oritz Konig back at Mars Base. "Of course, I didn't know this Putnam was a bad egg at the time. He just seemed like a friendly, curious spaceman to me." "What about the asteroid?" pressed Joe. "You're tell- ing us that the pirates didn't make it?" "Of course not. As I said, it was abandoned when I ran across it. Some other race had to have built it. They couldn't have been too different from us, though. Same body type, same size, that's obvious. Look around you— beds, chairs, everything, just the way we'd make them. Their language was quite different, though. Took me a long time to learn how to use some of their stuff." "How'd you learn your way around here?" "When I first came upon the asteroid, the airlock was open. A huge orifice, made for spaceships, as you can tell. I came through and landed. Went through one of the airlocks into the building portion here, where we are now, and just explored. Trial and error. It's not too dif- ficult to get the basics down—opening and closing doors, and all that. Then figuring out the right mix of atmosphere. I had plenty of time. I got access to the first four or five stories, but I'm pretty certain the place is much bigger than that. I couldn't get any further than the first few stories though." "And then?" "What do you mean, 'and then'? I got bored with it and moved on. I'm a miner, not an explorer or a settler or a scientist. There's nothing here but iron. I told a few people about it but nobody much believed me or cared until this Troy Putnam fellow I met in Yellow City. He's the only person who got excited about it, so when he asked me to bring him here, I did it, as I said. Why not? He was impressed with it, as was I. Then I went looking for uranium and he went back to Ceres. Never saw him again." Zip pursed his lips, and his brow furrowed under his red hair—a common expression for the leader of the Starman team. "This has to explain why Zimbardo was looking for you," he said. "No one outside the pirates knows as much as you about his asteroid. But I can't understand why he has taken us prisoner. Zimbardo has no heart of mercy whatever. I would have expected him just to silence you for good. Obviously he is preparing this place for some new and big enterprise and is proba- bly occupied, but now I think we'll be hearing from him before too long. Before that happens, I think we'd better be gone. This has become urgent now." "Escape? You talking about escape, Zip? From here?" asked Joe with amazement. Zip addressed St. George. "Tell us everything you know about how this asteroid works. Leave out no detail whatever. Everything you can remember. Joe and Mark, pay close attention! We have to come up with a plan!" A full day had passed since Richard Starlight had called the special meeting in his office in the towers of Starlight Enterprise. Now he sat silent and alone in one of the chairs around the great table. Suddenly he spun the chair around and stared through the clear wall in front of him. His gaze went far past the lunar mountains into the distant sky where Mars was just rising, a tiny red point. The President had issued his commands earlier that morning. A secret communication had been issued to the commanding officers of all the bases of Space Com- mand. A similar message had been sent to the heads of large commercial enterprises such as Starlight Enterprise and Nolan Mining Enterprise, as well as the local au- thorities of population centers in the Asteroid Belt and on Mars. The communication had provided what infor- mation was known about the threat that the pirates mani- fested. It ordered Space Command and urged the private parties to keep the information secret so as to avoid panic and to prevent the pirates from learning that their sheathing apparatus had been observed in action, and advised all parties to prepare for any attack the pirates may launch. They were put on high alert for visual at- tack and to be ready for instant defensive response. In Amundsen City, Keith Seaton sat at his desk, scan- ning the Asteroid Belt with his telescope. His strong build filled the chair in which he sat. "There's Ceres," he said quietly as the image of the Belt's largest asteroid came up on the screen. Charlie Taylor and Allen Foster, who were sitting next to him, nodded. The fathers of the three Starmen weren't con- versing much that night, but both were greatly com- forted by each other's presence. On Ceres, Sim Sala Bim received the encrypted, en- coded message on tight beam, and felt immense sadness come over him as he read it. "Where are those three young Starmen now?" he wondered. In the laboratories of Starlight Enterprise's main cen- ter on the Moon, scientists were working around the clock to devise a method by which their ships could track distant objects by sight instead of radar. Addition- ally, under a very rare Presidential command, techni- cians were working frantically under Earth's pre- eminent astrophysicist, Stephen Hoshino, trying to de- vise an advanced means of detecting a ship that was in- visible to radar. The Inner Planetary system was waiting for a strike which its defenders knew would surely come—but not when, where, or how. 8: The Starmen Strike! ALMOST an hour had gone by since George St. George had begun to tell the three Starmen what he knew of the asteroid. Zip, Mark, and Joe had listened intently, plying the asteroid miner with detailed questions as he contin- ued his narrative. At last, no one had anything else to say. "No more questions?" Zip asked. Both Joe and Mark shook their heads. Their energy level had gone up ap- preciably since they had sat down with George. They had become spirited, now that they were determined to find a plan of escape. "All right, then. It seems to me that this may be easier than we thought," stated Zip. "You have an idea already?" asked Joe, with a slight turn of his head. "It seems obvious that this asteroid was not intended to house prisoners. This room we're in is not a cell block—it's a dormitory." "Right," said Mark. "Therefore the locking mecha- nism is not original to the asteroid's design. Is that where you're going, Zip?" Zip smiled. "Keep going," he nodded. "Whoever made this asteroid was far in advance of our science and it'll probably be a long time before we, or anyone else, learn how to alter their design. But the locking mechanism was most likely put in by the pirates, probably on short notice. It can't be too sophisticated a system. And again, since this is a dormitory and not a cell, the wiring is probably on this side of the door rather than in the hallway. Let's find where the pirates rewired the door. Whatever they can do, we can undo." The Starmen leaped up and began to investigate the door and the walls near it very carefully. Now that they had some idea of what they were looking for, they hoped it would be easier to find an access panel of some kind which their previous general search had missed. Minutes passed with no result. The walls had no apparent seams, and the door was set into the framework so closely that there seemed to be no space between the door and the edge of the wall into which it slid. "Try the floor," suggested Joe. Mark dropped down and scanned the floor minutely. Joe moved farther to the right and Zip to the left of the door, their fingers moving gently over the surface looking for some kind of irregu- larity. St. George watched them with a mix of curiosity and amazement on his face. His men